Ostendo Technologies

Due to the secretive nature of unannounced projects, I am only able to show an extremely limited sample of my work at Ostendo. Feel free to contact me if you have any questions.

Some of my work has included:

Art

  • Asset creation using Maya, ZBrush, Substance suite and Photoshop.
  • Rigging and animation in Maya, integrated into Unity.

Engineering

  • Unity development in C#.
  • Maya plug-ins written in C++.
  • Experience working with specialized internal hardware.
  • Wrote native C++ application for a Raspberry Pi to run the dynamically lit sign in our office lobby.