Ostendo Technologies
Due to the secretive nature of unannounced projects, I am only able to show an extremely limited sample of my work at Ostendo. Feel free to contact me if you have any questions.
Some of my work has included:
Art
- Asset creation using Maya, ZBrush, Substance suite and Photoshop.
- Rigging and animation in Maya, integrated into Unity.
Engineering
- Unity development in C#.
- Maya plug-ins written in C++.
- Experience working with specialized internal hardware.
- Wrote native C++ application for a Raspberry Pi to run the dynamically lit sign in our office lobby.